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Training - Face-to-Face Sessions and Workshops [ page 1 ]

[ introduction | workshops page 2 | f2f trainers | publications ]
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eSafety
How safe are your learners online? What are you and your learners allowed and not allowed to upload to the Internet? If you are a teacher of learners under the age of 18, eSafety is a major area of concern. This workshop focuses on how we can best protect our younger learners online, what they (and you) are allowed to do by law, and what to do about issues such as cyber bullying. We also look at wider eSafety areas such as virus protection, and copyright. |
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M-learning and blended learning
M-learning (mobile learning) and blended learning are two modes of learning that are increasingly being used in language teaching. But what exactly are they? How do they work? How could you use mobile and/or blended learning with your own students? This workshop provides an overview of both of these learning modes, and we examine the principles behind both to assess to what extent you can integrate mobile and/or blended learning into your own face-to-face teaching. Participants will leave this workshop with a clear idea of what both of these learning modes entail, and how to start to integrate mobile or blended learning into their own contexts. |
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Working with Video
Do you know your YouTube from your TeacherTube and your TEFLClips from the rest? There are hundreds of video resources on the Net and this workshop looks at the bestm with practical ideas of how to locate, evaluate and integrate short video clips in the classroom. We also look at basic video production using Microsoft Movie Maker and CamStudio. |
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Working with Images
The Internet provides us with a wealth of images, and many interesting and fun free websites which we can use to manipulate images, and to create visually attractive worksheets and projects with our learners. This workshop examines a number of image manipulation sites, and provides practical examples of classroom projects in which students learn to manipulate images and create visually rich projects, in both word processed documents and in PowerPoint. We also examine the issue of copyright with the use of images. |
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Teaching the Mobile Generation
Learners are coming to class increasingly wired up: iPods, MP3 players, mobile phones, digital cameras -- many of our learners already use these mobile devices in their daily lives. How can the language teacher integrate this day-to-day technology into his or her teaching? How can we get learners using their mobile devices to help them learn English? This workshop looks not only at the wide range of resources that students can access on their mobile devices, but at the video and audio that they themselves can produce in English class, using technology that they already have to hand. We create our own audio and video footage on mobile devices during the session, and look at simple audio and video editing programs to see how these can be put together into projects by teachers and learners. Bring a mobile phone and/or digital camera along with you to the workshop! |
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5 Ways to Integrate Technology into your Classroom
These days language teachers are increasingly expected to include technology and web-based tools in their classroom teaching. However, it’s often difficult for teachers to know not only what resources and tools are available, but how they can be best be exploited in the language classroom. This workshop takes a close look at five free Internet-based resources and tools, providing practical examples of how they can be used by English language teachers. The workshop is hands-on and practical and participants learn to: use online word generator tools; consider how to most effectively use YouTube videos in class; create text and audio animated cartoons; and to create audio slideshows… |
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Pod-what? Podcasting for and with language learners
A podcast is an audio and/or video file that is ‘broadcast’ via the Internet, and can be downloaded to a computer or mobile device such as an mp3 player for listening/viewing. This practical workshop addresses 3 main questions:
1 What is a podcast?
2 How can I make audio podcasts with my learners?
3 What kinds of podcast projects can I set up with my learners?
Participants will leave the workshop with a clear idea of what a podcast is, how to use simple audio podcasting software, and ideas for implementing podcast projects with their own classes |
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The what, why, where and how of Wikis
A Wiki is a series of interlinking web pages that can be used collaboratively by groups of learners in order to develop content of almost any type – text, photos, audio files, and video can all be added to a wiki. A wiki lends itself particularly well to collaborative group work, but can also be used by teachers in a variety of more innovative ways, which we will explore in this workshop. Participants will leave the workshop with a clear idea of what a wiki is, how to use simple wiki software, and ideas for implementing wiki projects with their own classes. |
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Moodle (not muddle)
Virtual Learning Environments (VLEs) are increasingly used in both online and blended teaching and training, and one of the most ubiquitous of these is Moodle. However, how does one make the most of using Moodle to create coherent and varied online and blended courses? Without a principled use of Moodle’s various functions, solid task design, and effective e-tutoring, online learning can too easily turn into muddle. This workshop looks at using Moodle in online learning. Participants will have hands-on experience of using Moodle, and will consider principles and current best practice in how to set up and run effective online or blended learning courses. |
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Web 2.0: ICT and teachers
Blogs, wikis, podcasts & vodcasts, social bookmarking …these are all examples of so-called Web 2.0 technology. This workshop looks at specific examples of teachers using Web 2.0 ICT – Internet and Communication Technology - in new and interesting ways. We look at some of the success stories, and also at the challenges faced by teachers in implementing ICT in their teaching. What tools are freely available, where are they being used, by whom, and how? |
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From Web 2.0 to Web 3D
Networked technology is still advancing at an incredible pace. In the ten years since the Internet became available to the general public (from a technical and economic standpoint) we have moved from static webpages through to interactive websites and on to what is now generally known as Web 2.0, where the emphasis is on user-created content and interaction. And just when we thought the development had slowed, we see the introduction of virtual worlds such as Second Life, and the concept of Web 3D. What implications does this speed and direction of development hold for language teachers? |
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Second Life for Beginners
Second Life is the virtual 3D environment that has taken the world by storm and is now making significant inroads into education. With over 4,000 educators currently working in Second Life, and increasing presence from universities, colleges and private education, it provides novel and engaging possibilities for synchronous and asynchronous distance and blended learning courses. Participants in this workshop will get hands-on experience with Second Life, as well as a solid overview of tools and approaches to education in virtual worlds, and ideas for integrating it into their current teaching or training practice. |
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Net Advantage: Marketing 2.0 – The Internet & Your Organisation
With an increasing quantity of language and training courses being sold via the Net, traditional notions of how organisations are perceived and chosen have largely gone out of the window. Print advertisements, flyers and banners on webpages are no longer the most effective means of reaching – and convincing – your target audience.This workshop considers the effect Web 2.0 technologies have on your reputation and business. From blogs, podcasts and wikis, to online communities and social networking websites - find out how they are deciding who does business with you, who’s saying what about you, and learn how to harness these technologies to your advantage. Real examples, real ideas. |
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